Mid-Air interactions

Our experiments investigate the accuracy and completion times of the 6 DoF docking task, comparing the performance feasible with unconstrained to constrained mid-air interactions.

Comparing mid-air interactions

Comparing four mid-air interactions using a docking task.

Accuracy feedback

The participants received visual and sound feedback on their accuracy.

Try out a positioning task

Download or get the C# Unity3D project on GitHub.

You need a Leap Motion device and a wooden chopstick or pencil.

Publications

V. Vuibert. "Efficient and Accurate Performance with Unconstrained Mid-air Interaction," Master's Thesis, McGill University, 2015.

V. Vuibert, W. Stuerzlinger, and J. Cooperstock, "Evaluation of docking task performance using mid-air interaction techniques," In Proceedings of the 3rd symposium on Spatial user interaction, ACM (2015), 44-52.

V. Vuibert and J. Cooperstock, “Gestures for mid-air interaction,” Graphics, Animation and New Media (GRAND) annual conference, 2014.